shrek 2 video game xbox cheats

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Shrek 2 video game xbox cheats winstar casino oklahoma restaurants

Shrek 2 video game xbox cheats

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Go to the first level, pause the game, and go to the "Scrapbook" option. If you entered the code correctly, the phrase "That's what I call spreading joy" will be spoken. Exit the "Scrapbook screen, quit the level, then select the "Bonus" option.

If you entered the code correctly, you will hear a sound. He is first located in the Spooky Forest near some bats and a bridge. He is standing on a stump on a tree. The second time, he is located in the Walking The Path level. He is around the bridge where you meet the troll and save the goat.

He is on the little piece of land when you jump off the bridge. You may need to use a high jumper to get to the other side. The last time you will see him is in the Prison Break level, where there is a troll and one of the Pork Chop Brothers is trapped in the cage. Take the ball, roll it up the hill, put it on the weigher, then roll the ball back down hill.

It will bust open the gate. Then, go up the stairs to find him. Go to a mission that you have already completed. Go all the way down and choose to go to the next level. Note: You do not need all the Magic Beans. To get past the Far Far Away level, you need to go to a mission that you have already completed. When you do the mission where the people are turned into three rats, use Lil' Red to shoot regular apples at the traps.

Also, use her when you have to shoot long distances over water. When fighting rats the characters to use are Fiona with her spin attack, Little Red with her spin attack, or with Gingerbread Man with the candy cane that hits all the enemies within range. When doing the Blackbird Sympathy mission, all the birds do not have to be there. However after you miss so many buttons, you will fail. Get the hourglass, then get the one there where Cinderella is located. Then, only use Fiona's slow motion when they get too close to her.

In the beginning, use Flona's Slow Motion ability to get past the knights. Then, use Donkey to defeat them. Also when you start, use only one player. Take the ball, roll it up the hill, put it on the weigher, then roll the ball back down hill. It will bust open the gate. Then, go up the stairs to find him. Throw her poison apples at Cinderella but do not detonate it.

When a thug gets close to her, the apple will explode and blow any thugs close to her away if timed correctly. It should skip Shrek and go to Donkey. Each time you hit Puss In Boots, his health should go down four times more than a regular hit. Go to the first level, press Start to pause game play, and enter the "Scrapbook" screen. Exit the "Scrapbook screen, quit the level, then, select the "Bonus" option.

The phrase "That's what I call spreading joy" will be spoken to confirm correct code entry. A sound will confirm correct code entry. We have no easter eggs for Shrek 2 yet. If you have any unlockables please submit them.

We have no glitches for Shrek 2 yet. We have no guides or FAQs for Shrek 2 yet. Since , CheatCodes. To find all the latest cheats, guides, hints and tips, visit CheatCodes.

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The second time, he is located in the Walking The Path level. He is around the bridge where you meet the troll and save the goat. He is on the little piece of land when you jump off the bridge. You may need to use a high jumper to get to the other side. The last time you will see him is in the Prison Break level, where there is a troll and one of the Pork Chop Brothers is trapped in the cage.

Take the ball, roll it up the hill, put it on the weigher, then roll the ball back down hill. It will bust open the gate. Then, go up the stairs to find him. Throw her poison apples at Cinderella but do not detonate it. When a thug gets close to her, the apple will explode and blow any thugs close to her away if timed correctly.

It should skip Shrek and go to Donkey. Each time you hit Puss In Boots, his health should go down four times more than a regular hit. Go to the first level, press Start to pause game play, and enter the "Scrapbook" screen. Exit the "Scrapbook screen, quit the level, then, select the "Bonus" option.

The phrase "That's what I call spreading joy" will be spoken to confirm correct code entry. A sound will confirm correct code entry. We have no easter eggs for Shrek 2 yet. Far Far Away 8. Walking the Path 9. Jack and Jill's Farm Fairy Godmother's Prison Break The Mines Cookie, Cookie Final Fight Cheat Codes. Swapping to a character in many cases cancels whatever animation they were doing and instead plays a brief animation associated with switching to that character.

By starting an attack and quickly swapping between characters you can end attacks early. It does not work on all attacks or other animations. The character switching inputs must be slightly delayed for it to work. Shrek's AC Run Attack is also notably faster than walking normally. This pops up most often in runs during Walking the Path. Later when I unload the stored lever Puss zips towards it sometimes he goes through the wall when you do this.

This makes rushing ahead with Donkey worthwhile even if he has to wait for the CPUs to catch up. Due to this, low jumping characters can make longer distance jumps than high jumping characters. The most useful cases where you can do the latter are in the level specific trick list below. This is a list of level specific skips, glitches etc. If you have any questions about a running this game feel free to ask in the forum here or on the Shrek speedrunning discord server linked on the sidebar.

That's the main thing I try to focus on regarding Shrek's position when I pick up the snail. Also make sure that Shrek is already running against the gate when you press the button to pick up the snail very important. Keep Shrek near the edge of screen and tilt the camera forward a bit at a time. This will allow you to make Shrek run against the gate without anyone touching the controller.

Instead run off the edge and drift across the gap. If you jump you will land in the river most of the time. You will also hit the river if you run off too close to where the 2nd bridge comes down. Running off where I do allows Shrek to go underneath the river hitbox. Videos -Shrek: www. Donkey should be the fastest character for this trick but you need to make sure Shrek does not run into the trap. I would not recommend doing this in single player runs at all.

If you get it very quickly and get a good respawn time this could save 1 second maybe. You can use the notches built into Gamecube controllers to get the angle. You do not need to go insanely fast, as long as you do not stop you should make it. You get the snapshot when the last chicken hits the ground. You lose control thus losing the ability to exit the same time you get the snapshot, so you need to press x sometime before the chicken lands.

There is a lot of leniency, don't worry much about exiting too early. Shrek can throw it from a closer spot with another player standing on the exit. Someone else could hit the last chicken in instead of Shrek throwing it as well. This does not work on PS2 or Dolphin emulator. Xbox has not been tested yet. You can watch the counter at the top left of the screen make sure it appears two times. After that all you need to do is grab the health potion.

It should be faster if you switch to the character in the rats mission after you revive them to make sure they aren't killing anymore rats, but I hadn't thought of that yet when I made the video. Then enter the rat mission with the other three characters and let the rats kill them. Then walk to the Humpty Dumpty mission in the Out of Bounds area with the character inside the wall.

This will only work once, if you die for some reason you will respawn locked inside the Hero Time area. The skip only works after the cutscene has played so you do need to defeat the troll before doing this. When Gingy walks past he can hit the target to lower the blade from the bottom of the hill. You can stand on the exit and let the cpus take care of the last few rats. The rats have a long death animation so there is enough time to react to the last rat being hit before it is too late to exit.

Normally you can do this if you do not slow down. When the closer tomato is blocking the opening on the right I start holding up. Because Gingy was facing left, he has to turn before he starts moving up. Does not work on PS2 as far as I know, not sure about Xbox. If you move up and to the right he will trigger the checkpoint for hero time, removing the need to pick up and use the gear. Make sure you jump up through the floor before heading towards the escape trigger.

Correction: Not technically a softlock - it just might take over an hour to solve - www. Puss can jump onto a rope above it. To make the camera do this I place a character on the south side of the door, then switch to Donkey and run against the upper part of the door while holding up on the C-Stick to get the camera to zoom in. After the camera is positioned correctly you can go through the door with Donkey's dash attack other characters can get through also. I jump over a railing down the path and to the left to reset after getting the checkpoint.

However, if you knock both enemies far enough away from the door the game will react the same way as if you had defeated them. Gamecube exclusive as far as I know -Video: www. It occurs when Red walks down across the border between the inside and outside of the prison cell, seemingly at random.

Then switch to Wolf and block the now AI controlled Red so that she is walking on the border of the cell. Make slight movements downward to try and get the right spacing if it does not work at first. He does not actually die, but you get the snapshot you would normally get for killing him. The most consistent way to obtain the snapshot this way is to push him out of the arena or into the back wall which the game does not consider part of the arena.

Using attacks to push the boulder is faster, but very inconsistent. There is an invisble wall that must be jumped around, after which you must immediately hold straight to the right to maximize distance. Be sure that none of the CPUs are caught behinds any of the cages holding back the camera.

When this one happens the Big Bad Wolf is doomed to die for no perceivable reason a few seconds into Hero Time. This is caused by starting Hero Time before the cutscene plays, which happens when you get too far into the Hero Time area while the cutscene loads.

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